Sunday, November 4, 2007

Tmou - Prahory

As a founding member of the "legendary" team Prahory, I'm happy to see that they finally managed to win also legendary Tmou . I could not play with them this year (and maybe that's why they won), but I'm still happy for them (us?). My dream right now is to win the next year (10th) with them.
Their victory and comments on the Tmou's forum made me wonder how different is an experience of players in team like Prahory, basically always aiming for the victory or at least top 10 (5?) positions and "the rest" of the field, teams that quit in the middle, most of them never finished any game etc. One thing is clear - none of them is "better". Playing for fun makes sense as well as playing for victory.

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